Pokemon Snap, an amazing new concept of a game which was released for the Nintendo 64. Released during the major upswing of Pokemon popularity, it was generally well received and loved by those who were lucky enough to play it. Since it’s release in 1999, it has gained a dedicated following, with fans clambering for a sequel on the various consoles that have been released by Nintendo since. With the invention of the game pad for the WiiU, it seemed only natural for that to be the platform, for Pokemon Snap to return on.

In 2014, the question of a sequel was finally addressed in an interview with Junichi Masuda, the director of Pokemon Games, done with the magazine Nintendo Life. When asked about the game and a possible sequel, Masuda had this to say.

As a player I definitely want to play a cool new version of Pokemon Snap but at the same time I also think if it was just a remake with better graphics I don’t think it would be as interesting as a lot of people are imagining. If someone was to end up developing it they’d have to come up with some cool ideas to really make it a good game for the current generation. It’s sort of like what I was saying about Omega Ruby and Alpha Sapphire. If it was just a direct port that would be kind of neat as well, but having new elements is definitely important.”


So basically, the director of Pokemon games is in the same boat we are. He would love to see a new Pokemon Snap game. But he wants new and interesting ideas, that shouldn’t be to hard, right?

First things first, if a sequel were to be made, I personally think it would have to be more open. In my idea for a new game, there would be levels dedicated to different landscapes like the original game, but it would no longer be a rail shooter game. I think a first person view would be ideal, but levels would be open. You could explore the area, maybe with a time limit? Or perhaps you could explore until you took a limited number of photos. That’s just my first basic idea, but I would love to hear yours. Share your ideas in the comments below, and maybe we can develop a game plan as a community, and see our ideas become a reality. How cool would that be?



Source: http://www.nintendolife.com/news/2014/10/junichi_masuda_talks_pokemon_snap_and_listening_to_fans



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